Nov 20, 2006, 08:38 PM // 20:38
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#21
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Lion's Arch Merchant
Join Date: May 2006
Location: Missouri
Guild: Obon
Profession: D/P
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make him harder to beat
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Nov 20, 2006, 09:56 PM // 21:56
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#22
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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I think I speak for everyone when I say, make shiro and lich easier, make abbadon harder
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Nov 20, 2006, 10:14 PM // 22:14
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#23
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Well... is something common in this game.
* Abaddon's Mouth is harder than Hell's Precipice.
* Raisu Palace is harder than Imperial Sanctum.
Why not to keep with the tradition?
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Nov 20, 2006, 10:19 PM // 22:19
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#24
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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XD hehe that is true
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Feb 26, 2007, 07:43 AM // 07:43
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#25
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Krytan Explorer
Join Date: Feb 2005
Profession: E/
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The mission is fine if you aren't using heroes/henchman. If you use heroes and henchmen you will lose every time to impossible odds. Wild blow or not.
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Feb 26, 2007, 07:56 AM // 07:56
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#26
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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Thread Necromancy
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Feb 26, 2007, 09:26 AM // 09:26
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#27
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Banned
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No tonly was that thread necromancy, the statement was flat out wrong. 100% wrong. Shiro is very beatable with hench and hero only.
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